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MAXON Video Quick Tip

This is the Podcast for all users of CINEMA 4D and BodyPaint 3D. Whether you're a beginner or a pro in 3D animation - this is the place for little tips and tricks that make life even easier. Have a huge scene and need to ...

This is the Podcast for all users of CINEMA 4D and BodyPaint 3D. Whether you're a beginner or a pro in 3D animation - this is the place for little tips and tricks that make life even easier. Have a huge scene and need to find one specific object? This Podcast episode shows you how.

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  • HD

    Tip 49: The Texture Tag

    The Texture Tag helps you to place your texture correctly ...

    The Texture Tag helps you to place your texture correctly onto your mesh. Here are some of the options.

    Apr 13, 2010 Read more
  • HD

    Tip 48: Prevent HAIR Guides From Passing Through Surfaces

    While brushing a character's hair it can happen that guides ...

    While brushing a character's hair it can happen that guides pass through surfaces when brushed. With this tip we will show you how to avoid this.

    Mar 30, 2010 Read more
  • HD

    Tip 47: Hair Dynamics Freezing State

    If you want to freeze the actual hair dynamics state ...

    If you want to freeze the actual hair dynamics state to start cutting and brushing the hair, this is your tip.

    Mar 23, 2010 Read more
  • HD

    Tip 46: Draw Multiple Splines

    You need to draw splines continously? This is your tip!

    Mar 17, 2010
  • HD

    Tip 45: The Advantages of Tiled Camera

    If you need to render at a resolution greater than ...

    If you need to render at a resolution greater than 16000x16000 pixels per frame or if you want to render a single picture in NET Render, this tip is for you!

    Mar 9, 2010 Read more
  • HD

    Tip 44: Advantage of Single Frame Rendering in the Picture Viewer

    When you render your animation directly as a movie, you ...

    When you render your animation directly as a movie, you have limited possibilities to make changes afterwards. Here is the tip that gives you the best of both worlds.

    Mar 2, 2010 Read more
  • HD

    Tip 43: Render Region for the Picture Viewer

    The already known render region is now also available for ...

    The already known render region is now also available for the final rendering in the picture viewer.

    Feb 23, 2010 Read more
  • HD

    Tip 42: Render Buckets

    This is how to make the new render buckets start ...

    This is how to make the new render buckets start not only from the center of the image but also for example from right to left.

    Jan 28, 2010 Read more
  • HD

    Tip 41: Morph Tag Target

    You want to start modeling from an already existing morph ...

    You want to start modeling from an already existing morph target without destroying the old one? Here is how!

    Jan 12, 2010 Read more
  • HD

    Tip 40: Fillets

    Fillets help you to create softer edges of a parametrical ...

    Fillets help you to create softer edges of a parametrical object which are not exactly 90 degrees, making objects look much more realistic.

    Jan 5, 2010 Read more
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